After School Clubs At Hex & Company
Our kids’ programs focus on instruction, developing strategies for game play and having fun! Kids learn how to think ‘moves ahead,’ anticipating an opponent’s reaction and developing good sportsmanship.
- After School Clubs are fun-filled and educational clubs that explore strategic thinking using board and card games. ASC are designed to encourage and allow beginner through experienced players.
- We arrange groups and games by age, category, skill and/or subject.
- We spend one week playing a new game, which involves instruction and strategies for game play. The second week is designed to allow participants to have a more in-depth experience by revisiting and reviewing the games, and exploring various strategies and novel problem solving skills. We then move on to a new set of games, in another two week series, through to the end of the session.
- For more information, including background details on the neuro-developmental research that led to the creation of the program, you can read About Our Programs.
Spring 2018 Session: April 9 – June 22, 2018; 3:30pm – 5:30pm.
Children can work on program related warm-ups, homework or play games from 3-3:30pm.
SCHOOL PICKUPS: We pick up at individual school’s dismissal times.
- Pick up (Zone A) = $70.00/session
- Pick up (Zone A) = $5.00/class
- Pick up (Zone B) = $100.00/Session
- Pick up (Zone B) = $10/class
6PM LATE PICKUP: Full Session $7.00 a session (amount varies based on number of sessions). Individually selected late pickup (selected by contacting Hex & Co directly) costs $10.00/day.
There will be NO After School Clubs on the following holidays:
- Monday, May 25, 2018 (Memorial Day) – Full day camp offered
- Thursday, June 7, 2018 (Anniversary Day) Full day camp offered
- Monday, June 11, 2018 (Clerical Day) Full day camp offered
- Friday, June 15, 2018 (Eid Al Fitr Day) Full day camp offered
RESCHEDULING and MAKEUP POLICY:
We know that schedules change, and we are happy to make registration changes with 7 days advance notice, if availability allows.
Registration Changes: If you need to change the class or day that you registered for, we allow a schedule change, space permitting, with 7 days advance notice. Please call us: 212-439-1008 – we are happy to take a look and make a switch if it is available!
If your child will be absent for after school, two Walk In Play credits for future use will be issued if we receive notice by noon on the same day. You must call 212-439-1008 to notify us about an absence in order to receive the Walk In Play credits. .
Any other credits or refunds are issued at management’s discretion. Any credits expire on June 22nd, 2018.
Hex & Company reserves the right to amend clubs based on the number of attendees. If too few people are signed up for a game club, we might move participants into another age (and/or interest) appropriate club to facilitate a more rewarding experience.
If you are running late to pick up your child, please call us asap to let us know so we can arrange an extended day option. We offer a 10 minute grace period at pick up, and beyond that a late pick up fee will be charged.
Kindergarten and 1st Grade : Everyday 3pm-5:30pm
This Mensa Select series is for children that have shown an interest in games that involve strategic thinking. Your gamers will be introduced to classic games and strategy basics all designed to promote linear mathematical concepts, working memory, and perceptual organization. Throughout the program, participants will focus on practicing good sportsmanship while simultaneously having fun trying to outwit and out-strategize their opponents. Game List may include: Mancala, Senet, Look Look, Mine Shift, Qwirkle, Dizios, Yikerz, Sleeping Queen, Gin Rummy, Chess, Bakers Dozen, Loot, Tsuro, Sushi Go, Carcassonne.
All Grades – not available Spring 2018
Developing minds learn how pieces move and how to organize approach and defense in this introduction to chess and related abstract strategy games. No experience is necessary and time is dedicated to learning these games in small group play. Each class is spent playing both chess and games like Ynch, Dvonn, Punct, Hive and Othello. There will be one tournament for kids to learn how to play in a tournament setting and become USCF rated. (Tournament fee waived for Winter 2017 afterschool participants. USCF scholastic membership is $17/year; fee not included.)
All Grades – not available Spring 2018
After learning piece movement and basic rules in Chess 1, this class is aimed at improving strategic thinking and seeing that planning in chess begins as early as move one. Designed for students who understand the basics of chess tactics and strategy, we will emphasize more advanced strategy, classic openings and closings. There will be one tournament for kids to learn how to play in a tournament setting and become USCF rated. Tournament fee included for Spring 2017 after school participants.
Chess III (Prereq: Chess II)
All Grades – not available Spring 2018
Veterans of our Chess l and ll programs are ready to progress to advanced competitive play. Participants will study and discuss famous chess matches, learn advanced strategies and play against peers to increase their proficiency. The program will include one tournament for kids to increase their comfort in tournament settings and become USCF rated. (Tournament fee waived for Fall 2017 after school participants. USCF scholastic membership is $17/year; fee is not included.)
2nd & 3rd Grades: Tuesdays, Wednesdays, Thursdays, Fridays 3:30PM – 5:30PM
This problem-solving series is for children that have either completed Brain Benders or demonstrate an affinity for strategic thinking. We introduce these gamers to a wide range of game genres from ancient strategy to modern board games. Throughout the program players will explore deeper strategy elements and multidimensional thinking. As always, participants will also focus on issues of ‘good sportsmanship’ while simultaneously trying to outwit and out strategize their opponents. Games may include: 7 Wonders, Carcassone, Settlers of Catan, Scrabble, Boggle, Sushi Go!, Splendor, Dragonwood, Machi Koro, Ticket to Ride, Small World.
Role Playing Games: Intro
4th Grade & Older: Everyday, 3:30PM – 5:30PM
This program will introduce players to the core concepts of tabletop role play and teach the rules of a few beginner-friendly game systems. Tabletop Roleplaying Games (RPGs) are narrative game systems that encourage cooperation, decision-making and creative thinking. RPG players are immersed in a shared story-telling experience as they work together to overcome obstacles and solve problems.
Game systems may include: Hero Kids. No Thank You Evil!, Do: Pilgrims of the Flying Temple, Microscope, Dungeon Crawl Classics and Dungeons & Dragons.
Roleplaying Games II (Prereq: Intro to RPGs)
4th Grade & above: Everyday 3:30-5:30pm
Roleplayers that have completed our introductory class are ready to set out on more in-depth adventures! We will explore a range of different RPGs in an effort to offer players a survey of popular RPG systems. Players will improve essential role-playing skills that include character development, embracing failure, and detailed narrative storytelling. All of our RPG classes stress cooperative decision making and good sportsmanship. Game systems may include Microscope, The Quiet Year, Dungeon Crawl Classics, Fiasco, Cypher System, Star Wars RPG, Dungeon World, and Dungeons & Dragons.
4th Grade and up: Tuesday, Wednesday & Thursday 3:30-5:30pm
Our most advanced board game program is for veterans of our After School programs and older kids that are interested in more complicated strategy games. A wide range of game categories are explored in a progressive curriculum with the intent of playing a complex variety of mechanics, subject matter and strategies. Students will continue to develop their strategic thinking, planning and good sportsmanship as they play both competitive and cooperative games.
3rd Grade and up: Tuesday & Thursday 3:30-5:30pm
In this introductory program for students in 3rd grade or older, players will be exposed to the two worlds of the Warhammer Universe: Age of Sigmar and Warhammer 40,000. They will receive a set of models for the world and faction they choose, and will spend the rest of the semester learning to build, paint and play with their models. Students will learn the basics of model painting and tactical miniatures game play. (Included with registration fee: one set of models for new students and weekly Saturday Brunch-hammer attendance.)