A brand new program is being offered for our youngest demographic: children entering Pre-K. In this program, children are introduced to games that promote linear mathematics, language skills, cooperative play, and abstract reasoning, all while having fun and learning about “sportsmanship.”
This Mensa Select series is for children age 5 to 7 that have shown an interest in games that involve strategic thinking. Your gamers will be introduced to classic games and strategy basics all designed to promote linear mathematical concepts, working memory, and perceptual organization. Throughout the program, participants will focus on practicing good sportsmanship while simultaneously having fun trying to outwit and out-strategize their opponents. Game List includes: Mancala, Senet, Look Look, Mine Shift, Qwirkle, Dizios, Yikerz, Sleeping Queens, Gin Rummy, Chess, Bakers Dozen, Loot, Tsuro, Sushi Go, Carcassonne.
This problem-solving series is for children age 7 to 9 that have either completed Brain Benders or demonstrate an affinity for strategic thinking. We introduce these gamers to a wide range of game genres from ancient strategy to modern board games. Throughout the program players will explore deeper strategy elements and multidimensional thinking. As always, participants will also focus on issues of ‘good sportsmanship’ while simultaneously trying to outwit and out strategize their opponents. Games may include: 7 Wonders, Carcassone, Settlers of Catan, Scrabble, Boggle, Sushi Go!, Splendor, Dragonwood, Machi Koro, Ticket to Ride, Small World.
This problem-solving series is for children age 9 to 13 that have either completed Mind Masters or demonstrate an affinity for strategic thinking. We introduce these gamers to a wide range of game genres from ancient strategy to modern board games. Throughout the program players will explore deeper strategy elements and multidimensional thinking. As always, participants will also focus on issues of ‘good sportsmanship’ while simultaneously trying to outwit and out strategize their opponents. Games may include: 7 Wonders, Carcassonne, Settlers of Catan, Sushi Go!, Splendor, Dragonwood, Machi Koro, Ticket to Ride, Strat-o-matic.
Developing minds learn how pieces move and how to organize approach and defense in this introduction to chess and related abstract strategy games. No experience is necessary and time is dedicated to learning these games in small group play. Each class is spent playing both chess and games like Ynich, Abalone, Dvonn, Punct, Hive and Othello.
After learning piece movement and basic rules in Chess 1, this class is aimed at improving strategic thinking and seeing that planning in chess begins as early as move one. Designed for students who understand the basics of chess tactics and strategy, we will emphasize more advanced strategy, classic openings, and closings.
For students brand new to roleplaying games (RPGs), this course introduces students to the imaginative play and group storytelling inherent in RPGs. Beginning with group worldbuilding and simple rules, this course will graduate into playing a short campaign, in an age-appropriate system. Systems may include The Quiet Year, Lasers and Feelings, Honey Heist, Hero Kids, Kids on Brooms, and more.
This class focuses on the building blocks of being a strong player in roleplaying games (RPGs). Students start with imaginative roleplay and character creation before combining these concepts into playing the world’s most popular roleplaying game, Dungeons & Dragons. Systems may include D&D 5th edition, Fiasco, Masks, Monster of the Week, Blades in the Dark, and more.
For students looking for a more challenging and immersive experience in roleplaying games (RPGs), this course begins with Dungeons & Dragons and moves on to more difficult and advanced games. Students in this class explore how tone impacts RPG play, as well as the ethical, moral, and interpersonal shades of gray that can exist in these games. Systems may include D&D 5th edition, Star Wars: Edge of the Empire, Dread, Wanderhome, Lancer, and more.